This is a summary of Literary Devices: How to Use Literary Elements to Improve Writing.
Make your writing stronger and more intentional through using specific literary devices.
They can help the reader perceive something the way you want to.
Allusion
Create a sense of realism, connect the reader to your world. E.g. pandora’s box, the deadpool of his time
Diction
Is the choice of words, the tone, the way you’re writing.
This is a summary of If You Can’t Answer These 6 Questions You Don’t Have A Story - Glenn Gers.
A story doesn’t necessarily have a single main character.
A story is about how a character trying to achieve something runs into other characters who either help or harm their intention.
They’re trying to get somewhere until they run into something.
Every character thinks they’re the main character of the story.
This is a summary of Five Tips for Writing Your First Novel - Brandon Sanderson.
In honor of National novel writing month: November. Loosly defining novel as 50000 words. Doable but difficult challenge. Goal to get you out of a rut, force yourself to write.
It might not work for you, it might not fit you. Feel free to abandon it in that case.
Borrow your structure
When reading or watching something and you really like the structure, borrow it.
I have struggled with depression and self-esteem issues for years. Over the last few years (I think) I have started to put the pieces together to fundamentally improve how I go through life happier. I started to realize that my negative self-talk was holding me back. I was unable to recognize the parts I do like about myself.
When I wasn’t depressed I talked myself back into it, because ‘I didn’t deserve’ to be happy.
Shapes and relationships between those shapes are an important foundation of any design. Being aware how our brain inteprets those shapes is therefor an important aspect to ensure clear visual communication.
To better understand this we have to look at some psychology…
What is gestalt theory? Gestalt theory originally comes from psychology and revolves around perception. In relation to design it is focussed around visual perception. However it can be applied to other areas.
The first step of my learning journey into design had me list some terms that I wanted to dive deeper into to understand it better. My first choice was to look into Visual Design. That may have proven a mistake as a first topic, but lets take a closer look together.
Visual design is actually a very broad term and its exact definition can depend on who you ask. Some of the closely related terms that I found while reading on it were graphics design, UI design and visual communication.
I’ve always enjoyed design at some level. I made my start making websites and have dabbled in some digital art in my highschool days. I even started a design study, though switched to programming instead.
However every so often I get back the itch to get back into it. It’s that time again…
Below all the topics that I want to start with exploring and getting a better understanding of.
Release Strategy
Saturday Nov 27, 2021
A while back I was trying to figure out how to automate releasing and versioning for one of my sideprojects. It is an api designed for use in jamstack and is written in golang. Here I’ll describe where I’ve ended up now.
My git cheatsheet
Friday Nov 26, 2021
These are the commands I generally use the most or ones that are very useful but don’t use frequent enough to remember.
Naming is a difficult thing to nail down as a developer. Most variables have to be clear both in technical as functional context.
However as with most language the vocabulary may shift over time as the product/app develops. Old usages my be replaced, but forgotten to be refactored.
There are a few things I took from learning natural languages that gave me more tools to get to better names.